Cooking
Lines 1130–1173 of the Codex export. This is the game's own text, unedited.
Text
Cooking
Turn raw fish into food that heals. You will burn a few on the way up.
Cooking
8 rows| level | job | needs | makes | xp | time | notes |
|---|---|---|---|---|---|---|
| 1 | Cook shrimp | 1 × Shrimp | 1 × Cooked shrimp | 4 | 2.4s | burns 30% at 1, none from 26 |
| 5 | Cook sardine | 1 × Sardine | 1 × Cooked sardine | 5 | 2.4s | burns 30% at 5, none from 30 |
| 20 | Cook trout | 1 × Trout | 1 × Cooked trout | 10 | 2.4s | burns 30% at 20, none from 45 |
| 30 | Cook salmon | 1 × Salmon | 1 × Cooked salmon | 14 | 2.4s | burns 30% at 30, none from 55 |
| 45 | Cook tuna | 1 × Tuna | 1 × Cooked tuna | 22 | 2.4s | burns 30% at 45, none from 70 |
| 60 | Cook lobster | 1 × Lobster | 1 × Cooked lobster | 36 | 2.4s | burns 30% at 60, none from 85 |
| 75 | Cook swordfish | 1 × Swordfish | 1 × Cooked swordfish | 59 | 2.4s | burns 30% at 75, none from 100 |
| 90 | Cook shark | 1 × Shark | 1 × Cooked shark | 92 | 2.4s | burns 30% at 90, none from 115 |
A table with no header? Some Codex screens are prose in the game and only look tabular when exported. Where the pipeline could not find a header row it leaves the text above as it came, rather than inventing columns.