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DeepVein Idle

Food & items

Lines 8680–8827 of the Codex export. This is the game's own text, unedited.

Text

Food & items

Cooked food heals when eaten in a fight. Raw fish has to be cooked first; a burnt one is worth nothing but still takes a slot.

Storage holds everything, stackable, in any order you like; the inventory carries up to 28 stacks (more with Deep pockets). Coins are a number in the top bar, not a stack. The food a fight carries is set under Carry: a count, All but 1 so a slot stays free for what the fight drops, or Fill the pack; both follow the pack as it grows.

Values. The number by each item is what the vendor pays for it -- exactly, coin for coin -- and the floor the market will not sell below. The vendor pays the plain item’s price for a rarer or enhanced one too: what rarity and a + are worth is realised on the market, where players pay for them. A made thing -- a bar, a meal, a plate, a bow, a flask -- is worth what went into it plus what the making took: an hour at the bench pays about what an hour at the rock or the shore does at the same level, whether the things go to the vendor or the market.

Food & items

70 rows
foodheals
Cooked shrimp3
Cooked sardine4
Cooked trout7
Cooked salmon9
Cooked tuna12
Cooked lobster16
Cooked swordfish20
Cooked shark26
Potato3
Glowcap5
Cave turnip7
Bitterroot10
Voidmelon14
Ember pepper20
Uncommon Cooked shrimp4
Rare Cooked shrimp5
Epic Cooked shrimp6
Legendary Cooked shrimp9
Uncommon Cooked sardine5
Rare Cooked sardine6
Epic Cooked sardine8
Legendary Cooked sardine12
Uncommon Cooked trout8
Rare Cooked trout11
Epic Cooked trout14
Legendary Cooked trout21
Uncommon Cooked salmon11
Rare Cooked salmon14
Epic Cooked salmon18
Legendary Cooked salmon27
Uncommon Cooked tuna14
Rare Cooked tuna18
Epic Cooked tuna24
Legendary Cooked tuna36
Uncommon Cooked lobster19
Rare Cooked lobster24
Epic Cooked lobster32
Legendary Cooked lobster48
Uncommon Cooked swordfish24
Rare Cooked swordfish30
Epic Cooked swordfish40
Legendary Cooked swordfish60
Uncommon Cooked shark31
Rare Cooked shark39
Epic Cooked shark52
Legendary Cooked shark78
Uncommon Potato4
Rare Potato5
Epic Potato6
Legendary Potato9
Uncommon Glowcap6
Rare Glowcap8
Epic Glowcap10
Legendary Glowcap15
Uncommon Cave turnip8
Rare Cave turnip11
Epic Cave turnip14
Legendary Cave turnip21
Uncommon Bitterroot12
Rare Bitterroot15
Epic Bitterroot20
Legendary Bitterroot30
Uncommon Voidmelon17
Rare Voidmelon21
Epic Voidmelon28
Legendary Voidmelon42
Uncommon Ember pepper24
Rare Ember pepper30
Epic Ember pepper40
Legendary Ember pepper60

A table with no header? Some Codex screens are prose in the game and only look tabular when exported. Where the pipeline could not find a header row it leaves the text above as it came, rather than inventing columns.